History
Both founders had a successful time in the games industry where they worked on games for PC, X360, iPad and browser. There was no doubt about it: They had a promising career ahead of them. However, things happened differently.
It was a funny coincidence that they got to know each other playing soccer in the city park of Hamburg: Marcel Köhler, a coding buddy of Nick at Hostile Worlds, had started working on Kartuga at Ticking Bomb Games, and asked both his co-worker Christian and Nick to join him on his weekly Saturday soccer matches.
They had the opportunity of creating a game together shortly after, at the Global Game Jam 2012. More game jams followed with the InnoGames Game Jams #3 and #4 and they started to meet once a week, chatting and pondering which game was missing in our world. It turned out that their views about games, project management, software architecture and more where quite similar which is the key to good teamwork.
So they decided to quit their jobs and found Slash Games in 2013. Their goal is to set up a new, independent game company and create innovative new games.