On Thursday, slash games attended the 13th Gadgetnight at the kopiba in Hamburg. We’ve been showing a mobile version of our prototype Bones for the very first time, which was very well-received by all attendants! Two people even succeeded in solving the prototype level, and have been awarded official slash games supporter shirts:
The prototype of Bones has been developed by slash games, Joschi Baumann, Ibrahim Arous and Stefan Wacker at the InnoGames Game Jam #4 last year. Thank you beebop, Beardshaker Games, Pop Rocket Games, THREAKS and Levire for the great evening!