| MaterialMainTextureFormatterUpdateTarget Method |
Called when target has to be updated with a new value.
Namespace:
Slash.Unity.DataBind.Foundation.Providers.Formatters
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax protected override bool UpdateTarget(
Material target,
Texture value
)
Protected Overrides Function UpdateTarget (
target As Material,
value As Texture
) As Boolean
protected:
virtual bool UpdateTarget(
Material^ target,
Texture^ value
) override
abstract UpdateTarget :
target : Material *
value : Texture -> bool
override UpdateTarget :
target : Material *
value : Texture -> bool
Parameters
- target
- Type: UnityEngineMaterial
Target to update. - value
- Type: UnityEngineTexture
New data value.
Return Value
Type:
BooleanTrue if target changed; otherwise, false.
See Also