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Slash.Unity.DataBind.Foundation.Providers.Getters Namespace

Getters are data providers which take their data from a UI control.
Classes
  ClassDescription
Public classComponentDataProviderTComponent, TData
Base class for a provider of a single value from a component.
Public classComponentGameObjectProvider
Returns the game object a component belongs to.
Public classComponentPullDataProviderTComponent, TData
Base class for a component data provider which couldn't use an event to determine when its data value changed, but has to do it in the frame update.
Public classComponentSingleGetterTComponent, TData Obsolete.
Base class for a getter for a component which modifies a single data value.
Public classComponentTransformProvider
Returns the transform of a specific component.
Public classContextDataProvider
Base class to get a data value from a bound context.
Public classContextGetter
Provides the current context as a data value.
Public classEnumGetter
Provides the enum values of a specified enum type.
Public classFindGameObjectWithTagGetter
Returns the game object with the specific tag or null if none was found.
Public classGameObjectComponentProviderTComponent
Provider to get a specific component from a game object.
Public classGameObjectTransformProvider
Provides the transform of the target game object.
Public classMainCameraProvider
Provides the current main camera.
Public classMeshFilterSharedMeshProvider
Provides the shared mesh of a mesh filter.
Public classTransformLocalPositionProvider
Provides the local position of the target transform.
Public classTransformLocalRotationProvider
Provides the local rotation of the target transform.
Public classTransformPositionProvider
Provides the position of the target transform.
Public classTransformRotationProvider
Provides the rotation of the target transform.