Click or drag to resize

EulerAnglesToQuaternionConverter Class

Converts euler angles to a quaternion
Inheritance Hierarchy
SystemObject
  UnityEngineObject
    UnityEngineComponent
      UnityEngineBehaviour
        UnityEngineMonoBehaviour
          Slash.Unity.DataBind.Core.PresentationDataBindingOperator
            Slash.Unity.DataBind.Core.PresentationDataProvider
              Slash.Unity.DataBind.Foundation.Providers.ConvertersDataConverter
                Slash.Unity.DataBind.Foundation.Providers.ConvertersDataConverterVector3, Quaternion
                  Slash.Unity.DataBind.Foundation.Providers.ConvertersEulerAnglesToQuaternionConverter

Namespace:  Slash.Unity.DataBind.Foundation.Providers.Converters
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class EulerAnglesToQuaternionConverter : DataConverter<Vector3, Quaternion>

The EulerAnglesToQuaternionConverter type exposes the following members.

Constructors
  NameDescription
Public methodEulerAnglesToQuaternionConverter
Initializes a new instance of the EulerAnglesToQuaternionConverter class
Top
Methods
See Also