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MaterialTextureFormatterUpdateTarget Method

Called when target has to be updated with a new value.

Namespace:  Slash.Unity.DataBind.Foundation.Providers.Formatters
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
protected override bool UpdateTarget(
	Material target,
	Texture value
)

Parameters

target
Type: UnityEngineMaterial
Target to update.
value
Type: UnityEngineTexture
New data value.

Return Value

Type: Boolean
True if target changed; otherwise, false.
See Also