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MaterialTextureFormatter Class

Adjusts the texture with the specified name of a material depending on the bound value.
Inheritance Hierarchy
SystemObject
  UnityEngineObject
    UnityEngineComponent
      UnityEngineBehaviour
        UnityEngineMonoBehaviour
          Slash.Unity.DataBind.Core.PresentationDataBindingOperator
            Slash.Unity.DataBind.Core.PresentationDataProvider
              Slash.Unity.DataBind.Foundation.Providers.FormattersFormatterMaterial, Texture
                Slash.Unity.DataBind.Foundation.Providers.FormattersMaterialTextureFormatter

Namespace:  Slash.Unity.DataBind.Foundation.Providers.Formatters
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class MaterialTextureFormatter : Formatter<Material, Texture>

The MaterialTextureFormatter type exposes the following members.

Constructors
  NameDescription
Public methodMaterialTextureFormatter
Initializes a new instance of the MaterialTextureFormatter class
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Methods
Fields
  NameDescription
Public fieldShaderPropertyName
Parameter name of texture.
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See Also