Click or drag to resize

ItemSetter Class

Base class for a setter which uses a data property to determine if an item is shown beneath the game object of the target component.
Inheritance Hierarchy
SystemObject
  UnityEngineObject
    UnityEngineComponent
      UnityEngineBehaviour
        UnityEngineMonoBehaviour
          Slash.Unity.DataBind.Core.PresentationDataBindingOperator
            Slash.Unity.DataBind.Foundation.SettersSingleSetter
              Slash.Unity.DataBind.Foundation.SettersItemSetter
                Slash.Unity.DataBind.Foundation.SettersGameObjectItemSetter

Namespace:  Slash.Unity.DataBind.Foundation.Setters
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public abstract class ItemSetter : SingleSetter

The ItemSetter type exposes the following members.

Constructors
  NameDescription
Protected methodItemSetter
Initializes a new instance of the ItemSetter class
Top
Methods
  NameDescription
Protected methodChangeContext
Changes the context of an existing item.
Protected methodClearItem
Clears created item.
Protected methodCreateItem
Creates an item for the specified item context.
Protected methodOnObjectValueChanged
Called when the data binding value changed.
(Overrides SingleSetterOnObjectValueChanged(Object).)
Top
See Also