| SlotItemsSetterSlotItemDestroyedEvent Class |
Event which is fired when a slot item was destroyed.
Inheritance Hierarchy
Namespace:
Slash.Unity.DataBind.Foundation.Setters
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax [SerializableAttribute]
public class SlotItemDestroyedEvent : UnityEvent<SlotItemsSetterSlotItemDestroyedEventData>
<SerializableAttribute>
Public Class SlotItemDestroyedEvent
Inherits UnityEvent(Of SlotItemsSetterSlotItemDestroyedEventData)
[SerializableAttribute]
public ref class SlotItemDestroyedEvent : public UnityEvent<SlotItemsSetterSlotItemDestroyedEventData^>
[<SerializableAttribute>]
type SlotItemDestroyedEvent =
class
inherit UnityEvent<SlotItemsSetterSlotItemDestroyedEventData>
end
The SlotItemsSetterSlotItemDestroyedEvent type exposes the following members.
Constructors See Also