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ImageFillAmountSmoothSetter Class

Set the fill amount of an Image depending on the data value, smoothly changing it over time.
Inheritance Hierarchy
SystemObject
  UnityEngineObject
    UnityEngineComponent
      UnityEngineBehaviour
        UnityEngineMonoBehaviour
          Slash.Unity.DataBind.Core.PresentationDataBindingOperator
            Slash.Unity.DataBind.Foundation.SettersSingleSetter
              Slash.Unity.DataBind.Foundation.SettersSingleSetterSingle
                Slash.Unity.DataBind.Foundation.SettersComponentSingleSetterImage, Single
                  Slash.Unity.DataBind.UI.Unity.SettersImageFillAmountSetter
                    Slash.Unity.DataBind.UI.Unity.SettersImageFillAmountSmoothSetter

Namespace:  Slash.Unity.DataBind.UI.Unity.Setters
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class ImageFillAmountSmoothSetter : ImageFillAmountSetter

The ImageFillAmountSmoothSetter type exposes the following members.

Constructors
  NameDescription
Public methodImageFillAmountSmoothSetter
Initializes a new instance of the ImageFillAmountSmoothSetter class
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Methods
Fields
  NameDescription
Public fieldChangePerSecond
Amount to add/remove from image fill amount per second.
Public fieldNeverReduceFillAmount
When checked, instead reducing fill amounts, fills till 100% and then fills again to smaller value. Useful for level-ups in experience bars, for example.
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See Also