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Slash.Unity.DataBind.UI.Unity.Setters Namespace

Contains Unity UI specific setters.
Classes
  ClassDescription
Public classCanvasGroupInteractableSetter
Sets if a canvas group is interactable depending on a boolean data value.

Input: Boolean

Public classCanvasSortingOrderSetter
Sets the sorting order of a canvas.

Input: Integer

Public classDropdownOptionsSetter
Set the options of a dropdown element to the provided enumeration of option data items.
Public classGraphicColorSetter
Set the color of a Graphic depending on the color data value.
Public classImageFillAmountSetter
Set the fill amount of an Image depending on the string data value.
Public classImageFillAmountSmoothSetter
Set the fill amount of an Image depending on the data value, smoothly changing it over time.
Public classImageMaterialSetter
Sets the material for an image.

Input: Material

Public classImageSpriteSetter
Setter which sets the sprite value of an image component.

Input: Sprite

Public classInputFieldTextSetter
Set the text of a InputField depending on the string data value.
Public classLayoutGroupItemsSetter Obsolete.
Set the items of a LayoutGroup depending on the items of the collection data value.
Public classSelectableInteractableSetter
Sets if a selectable is interactable depending on a boolean data value.

Input: Boolean

Public classSliderValueSetter
Set the value of a slider depending on the string data value.
Public classSmoothLayoutGroupItemsSetter Obsolete.
Sets the items of a LayoutGroup depending on the items of the collection data value. Creates the items one after another instead of all at once. If you don't use any parent references in your item contexts, use SmoothCollectionChangesFormatter instead.
Public classTextTextSetter
Set the text of a Text depending on the string data value.
Public classToggleIsOnSetter
Enables/Disables a toggle control depending on a boolean data value.

Input: Boolean