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SmoothLayoutGroupItemsSetter Class

Note: This API is now obsolete.

Sets the items of a LayoutGroup depending on the items of the collection data value. Creates the items one after another instead of all at once. If you don't use any parent references in your item contexts, use SmoothCollectionChangesFormatter instead.
Inheritance Hierarchy
SystemObject
  UnityEngineObject
    UnityEngineComponent
      UnityEngineBehaviour
        UnityEngineMonoBehaviour
          Slash.Unity.DataBind.Core.PresentationDataBindingOperator
            Slash.Unity.DataBind.Foundation.SettersSingleSetter
              Slash.Unity.DataBind.Foundation.SettersSingleSetterObject
                Slash.Unity.DataBind.Foundation.SettersComponentSingleSetterTransform, Object
                  Slash.Unity.DataBind.Foundation.SettersItemsSetter
                    Slash.Unity.DataBind.Foundation.SettersGameObjectItemsSetter
                      Slash.Unity.DataBind.UI.Unity.SettersSmoothLayoutGroupItemsSetter

Namespace:  Slash.Unity.DataBind.UI.Unity.Setters
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
[ObsoleteAttribute("Use SmoothCollectionChangesFormatter and a GameObjectItemsSetter instead")]
public class SmoothLayoutGroupItemsSetter : GameObjectItemsSetter

The SmoothLayoutGroupItemsSetter type exposes the following members.

Constructors
  NameDescription
Public methodSmoothLayoutGroupItemsSetter
Initializes a new instance of the SmoothLayoutGroupItemsSetter class
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Methods
Fields
  NameDescription
Public fieldInterval
Interval between two items to be added, in seconds.
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See Also