| UnityUtilsGetChildren Method |
Collects all children from the specified game object.
Namespace:
Slash.Unity.DataBind.Core.Utils
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static IEnumerable<GameObject> GetChildren(
this GameObject gameObject
)
<ExtensionAttribute>
Public Shared Function GetChildren (
gameObject As GameObject
) As IEnumerable(Of GameObject)
public:
[ExtensionAttribute]
static IEnumerable<GameObject^>^ GetChildren(
GameObject^ gameObject
)
[<ExtensionAttribute>]
static member GetChildren :
gameObject : GameObject -> IEnumerable<GameObject>
Parameters
- gameObject
- Type: UnityEngineGameObject
Game object to collect children from.
Return Value
Type:
IEnumerableGameObjectEnumeration of all children of the specified game object.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
GameObject. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also