UnityUtils Class |
Namespace: Slash.Unity.DataBind.Core.Utils
The UnityUtils type exposes the following members.
Name | Description | |
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AddChild |
Instantiates a new game object from the specified prefab and adds it
to the game object.
Makes sure the position/rotation/scale are initialized correctly.
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DestroyChildren |
Destroys all children from the specified game object.
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GetChildren |
Collects all children from the specified game object.
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