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UnityUtils Class

Utility methods for Unity game objects.
Inheritance Hierarchy
SystemObject
  Slash.Unity.DataBind.Core.UtilsUnityUtils

Namespace:  Slash.Unity.DataBind.Core.Utils
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static class UnityUtils

The UnityUtils type exposes the following members.

Methods
  NameDescription
Public methodStatic memberAddChild
Instantiates a new game object from the specified prefab and adds it to the game object. Makes sure the position/rotation/scale are initialized correctly.
Public methodStatic memberDestroyChildren
Destroys all children from the specified game object.
Public methodStatic memberGetChildren
Collects all children from the specified game object.
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See Also